Vancouver, BC · Spider-Verse · Vancouver Film School

Ibrahim
Ishaq

3D Animator / Technical Compositor

Before I was writing engines, I was lighting scenes in Maya and pulling composites together in Nuke. This is the other half of the multiverse - 3D animation, VFX, and motion work from my time at Vancouver Film School.

Scroll
// Demo Reel
Animation Reel — Coming Soon Swap in your YouTube ID in animation.html
Animation Demo Reel
// Origin

An Animation Timeline

Before LaSalle, I spent two years at Vancouver Film School - a Foundation year in Visual Arts & Design, then a diploma in 3D Design & Visual Effects. That's where I learned to light a scenes in Maya and Redshift, composite in Foundry Nuke, and cut and finish motion work in After Effects and Illustrator. It's a different set of tools than my engine work, but the same instinct - figure out how the thing is actually made.

// Reel Log

Animation & VFX Work

Four pieces from Vancouver Film School — an app concept, two 3D animation projects, and a general editing & VFX reel.

GAF

GaffAR

Concept & Motion
App Concept · Illustrator, After Effects

An app concept for soccer players — record your kicking technique and the app rates your form and helps you improve. Designed and animated the concept in Illustrator and After Effects.

DOM

Domino

Compositor
3D Animation · Foundry Nuke

A 3D animation short. I handled the compositing pass in Foundry Nuke, pulling together the rendered layers into the final image.

WLC

Whitlock's Circus

Lighting & Compositing
3D Animation · Maya, Redshift, Nuke

A 3D animation short. I lit the scenes in Maya using Redshift and composited the final shots in Foundry Nuke.

EDT

Video Editing Reel

Editor
Video Editing · VFX

A general reel showcasing video editing and VFX work, with a particular focus on title and intro sequence creation.