Vancouver, BC · Spider-Verse · Vancouver Film School

Ibrahim
Ishaq

3D Animator / Technical Compositor

Before I was writing engines, I was lighting scenes in Maya and pulling composites together in Nuke. This is the other half of the split-screen: 3D animation, VFX, and motion work from my time at Vancouver Film School.

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// Demo Reel
Loading Reel… Compositing Demo Reel
Animation Demo Reel
// Origin

A Different Timeline

Before LaSalle, I spent two years at Vancouver Film School: a Foundation year in Visual Arts & Design, then a diploma in 3D Design & Visual Effects. That's where I learned to light a scene in Maya and Redshift, composite in Foundry Nuke, and cut and finish motion work in After Effects and Illustrator. It's a different set of tools than my engine work, but the same instinct: figure out how the thing is actually made.

// Reel Log

Animation & VFX Work

Four pieces from Vancouver Film School: an app concept, two 3D animation projects, and a general editing & VFX reel.

GaffAR

Concept & Motion
App Concept · Illustrator, After Effects

An app concept for soccer players. Record your kicking technique and the app rates your form and helps you improve. Designed and animated the concept in Illustrator and After Effects.

Domino

Compositor
3D Animation · Foundry Nuke

A 3D animation short. I handled the compositing pass in Foundry Nuke, pulling together the rendered layers into the final image.

Whitlock's Circus

Lighting & Compositing
3D Animation · Maya, Redshift, Nuke

A 3D animation short. I lit the scenes in Maya using Redshift and composited the final shots in Foundry Nuke.

Video Editing Reel

Editor
Video Editing · VFX

A general reel showcasing video editing and VFX work, with a particular focus on title and intro sequence creation.